"Orchestrating Game Generation" - by @yannakakis et al: http://yannakakis.net/wp-content/uploads/2018/10/orchestrating_game_generation.pdf #ML #Generative #Games
"Orchestrating Game Generation" - by @yannakakis et al: http://yannakakis.net/wp-content/uploads/2018/10/orchestrating_game_generation.pdf #ML #Generative #Games
"IGNOR: Image-guided Neural Object Rendering":
http://niessnerlab.org/projects/thies2018ignor.html #ML #Generative
'The Creation of God' by contemporary US artist Harmonia Rosales. #Art
First sun-dimming experiment will test a way to cool Earth:
https://www.nature.com/articles/d41586-018-07533-4 #ClimateChange #Politics
Engagement in HCI: Conception, Theory and Measurement: "a systematic review of engagement - spanning 351 articles & 102 definitions": https://dl.acm.org/citation.cfm?id=3234149 #HCI #Design
The evolution of #Games ?
Team Work Best Practice: the teams outputs must be entertaining to the team.
Mask-pose Cascaded CNN for 2D Hand Pose Estimation from Single Color Images: https://www.yangangwang.com/papers/wang-mcc-2018-10 #ML
"Brain-computer interface enables people with paralysis to control tablet devices": https://www.sciencedaily.com/releases/2018/11/181121142420.htm #NeuroScience #BCI
"Users reported it felt “more natural” than using a mouse.. type up to 8 words per min via thoughts alone"
Update on the MUSE brain-computer-interface - by Ariel Garten and Graeme Moffat
"Attention and Memory in Deep Learning" - new lecture by Alex Graves from DeepMind. #ML
"Unsupervised learning and generative models" - new lecture by @shakir_za:
Polyworld: Using Evolution to Design Artificial Intelligence (2007, by Larry Yaeger) - talk by Virgil Griffith
This presentation is about a potential shortcut to artificial intelligence by trading mind-design for world-design using artificial evolution. Evolutionary algorithms are a pump for turning CPU cycles into brain designs. With exponentially increasing CPU cycles while our understanding of intelligence is almost a flat-line, the evolutionary route to AI is a centerpiece of most Kurzweilian singularity scenarios. This talk introduces the Polyworld artificial life simulator as well as results from our ongoing attempt to evolve artificial intelligence and further the Singularity. Polyworld is the brain child of Apple Computer Distinguished Scientist Larry Yaeger, who remains the primary developer of Polyworld:
Molecular Simulations (ragdolls)
"The Potential of Christopher Alexander's Theory and Practice of Wholeness: Clues for Developing an Educational Taxonomy": #Design #Architecture
https://www.researchgate.net/publication/228418599_The_Potential_of_Christopher_Alexander's_Theory_and_Practice_of_Wholeness_Clues_for_Developing_an_Educational_Taxonomy
Classic Paper of the day: "An Experimental Study of Apparent Behaviour" - by Heider & Simmel (1944): https://en.wikipedia.org/wiki/Marianne_Simmel https://www.all-about-psychology.com/fritz-heider.html landmark study in interpersonal perception about the attribution process when making judgments of others. #Science #NeuroScience
Andrew Price on how the role of #Generative workflows will grow in the 3D/#Games industry: