Embodied Evolution in Collective Robotics - A Review: https://arxiv.org/pdf/1709.08992.pdf

Embodied Evolution in Collective Robotics - A Review: https://arxiv.org/pdf/1709.08992.pdf
Creativity and #ALife - by Margaret A. Boden (2015):
https://www.mitpressjournals.org/doi/10.1162/ARTL_a_00176
http://sci-hub.tw/https://dl.acm.org/citation.cfm?id=2826477
Cyborg dancing: generative systems for man-machine musical improvisation - by Alice Eldridge: https://www.semanticscholar.org/paper/Cyborg-dancing-%3A-generative-systems-for-man-machine-Eldridge/a0caa01871c1754637fa39b9984e07204129aa41
One of the major motivating forces in generative art is the desire to explore uncharted spaces, to create artefacts that escape the designer’s control: to attain emergence. This paper focuses on the design of digital systems that would be suitable partners for man-machine collaborative exploration of these spaces.
The Blurring of Art and #ALife - by Jon Bird and Andy Webster (2001):
https://pdfs.semanticscholar.org/6c4a/c6bb3798f607be5f6a253c1c5f1b4e9e698a.pdf
“the task, for oneself and for others, is to restore participation in the natural design through conscious emulation of its nonartistic features.” --- Allan Kaprow
Born to Learn: the Inspiration, Progress, and Future of Evolved Plastic Artificial Neural Networks - by Andrea Soltoggio, Kenneth O. Stanley, Sebastian Risi: #ML #ALife
http://sebastianrisi.com/wp-content/uploads/soltoggio_nn18.pdf
EPAN - Evolutionary Plastic Artificial Neural Networks:
https://github.com/chadwcarlson/epann
On the age of computation in the epoch of humankind:
https://www.nature.com/articles/d42473-018-00286-8
We live in a moment of profound transitions caused by the accelerating dynamics of planetary change. The digital transformation is an important driver of this dynamics which we need to better understand.
Project Tierra: https://en.wikipedia.org/wiki/Tierra_(computer_simulation) - by Thomas S. Ray
Tierra is a computer simulation developed by ecologist Thomas S. Ray in the early 1990s in which computer programs compete for time (central processing unit (CPU) time) and space (access to main memory). In this context, the computer programs in Tierra are considered to be evolvable and can mutate, self-replicate and recombine. Tierra's virtual machine is written in C.[1] It operates on a custom instruction set designed to facilitate code changes and reordering, including features such as jump to template[2].
Aesthetically Evolved Virtual Pets: http://life.ou.edu/pubs/alife7a/
Aesthetic, emotional, and empathetic selection are applied to a derivative of Karl Sims' Evolved Virtual Creatures. The resulting Creatures can be beautiful or strange, and provoke strong reactions in human observers. It may be possible to evolve virtual pets to which humans can form strong emotional bonds.
Huegene: An Alife Coevolutionary Model - by Dave Ackley:
http://robust.cs.unm.edu/doku.php?id=ulam:demos:coevolution #ALife
Darwin’s Avatars: a Novel Combination of Gameplay and Procedural Content Generation:
http://sebastianrisi.com/wp-content/papers/lessin_gecco15.pdf #ALife #ML #Games
Museum for a future - by Olivia Guigue: http://www.oliviaguigue.com/wp-content/uploads/2018/11/museum-for-a-future.pdf #Art
nor:dyebirth - an installation, designed by tokyo-based studio nor, that constantly creates organic patterns through digitally controlled physical phenomena produced by the mixture of water, ink, and chemical substances. #ALife #Art #Generative #Robot
Tentacle Flora - Robotic Sculpture (2018): http://nakayasu.com/?portfolio=tentacle-flora
The Tentacle Flora is a robotic sculpture inspired by a vision of a colony of the sea anemone growing on the coral. A shape-memory alloy actuator is used as tentacles and is composed of a BioMetal Fiber such that it can bend in three directions. The top of the actuator glows softly mimicking a bioluminescent organism using a full colored LED. The Tentacle Flora induces the beauty, wonder, and existence of living sea anemones in the depths of the ocean.
An evolutionary arms race: #ALife
The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI - #Book by John Johnston: https://books.google.de/books?id=UKGQ3CVXfqEC #ML #ALife
Evolve & Conquer: Teaching evolution via an engaging video game:
http://adamilab.msu.edu/update-evolve-conquer-teaching-evolution-via-an-engaging-video-game/ #ALife #Games
Introduction to the digital evolution platform Avida - talk by Christoph Adami:
Avida: https://en.wikipedia.org/wiki/Avida #ALife
Avida is an artificial life software platform to study the evolutionary biology of self-replicating and evolving computer programs (digital organisms). Avida is under active development by Charles Ofria's Digital Evolution Lab at Michigan State University; the first version of Avida was designed in 1993 by Ofria, Chris Adami and C. Titus Brown at Caltech, and has been fully reengineered by Ofria on multiple occasions since then. The software was originally inspired by the Tierra system.
Real-Time Neuroevolution in the NERO Video Game - by Kenneth Stanley (2005):
http://nn.cs.utexas.edu/downloads/papers/stanley.ieeetec05.pdf
Evolving Neural Network Agents in the NERO Video Game - by Kenneth Stanley (2005):
http://nn.cs.utexas.edu/downloads/papers/stanley.cig05.pdf
MIC 2018 - Kenneth Stanley's Closing Keynote. #ALife #ML
"We are going to automate all things, so you don't need to know as much - thats the standard narrative and nice. But there are other, more intriguing narratives: Let's harness the fact that we are all machine learning researchers, and just don't know it." - @kenneth0stanley
"Imagine if you could generate every possible robot morphology and walking gates, all at once - in a single run of an algorithm - more than you would ever want to see. Just design everything for me, all at once. Design every genre of music - the longer i run, the more genres i get. Just think about what you could do with algorithms like this. It would be fascinating and very useful.
We sometimes call them repertoire collecting algorithms: They are not trying to solve something, they are collecting repertoire of capabilities that eventually you can use for all kinds of things. Openendedness is front and center for me."
- @kenneth0stanley