Computational Creativity: "Tools to ease the transition from mass-consumption to mass-creation"
Computational Creativity: "Tools to ease the transition from mass-consumption to mass-creation"
Redesigning Computationally Creative Systems For Continuous Creativity - ICCC 2018 Talk:
"Single-View Hair Reconstruction using Convolutional Neural Networks":
"Better Video Impersonations with AI" - research overview by @karoly_zsolnai:
"Autodesk & Amazon AWS team up to promote Generative Design, which leverages cloud computing and machine learning": https://www.zdnet.com/article/autodesk-aws-team-up-to-promote-new-design-technology/ #Generative #Design #ML
When Algorithms Create Our Culture:
https://www.worldcrunch.com/tech-science/when-algorithms-create-our-culture/c4s19935
Music, books and other intellectual artifacts are increasingly being produced automatically by machines. A new book explores the ways in which artists exploit this new reality.
"Procedural Generation For Game Jams: Faster, Better, Weirder" - talk by @mtrc :
HeadOn: Real-time Reenactment of Human Portrait Videos:
http://niessnerlab.org/projects/thies2018headon.html
Probably Drum - by Joo Won Park: "A drum machine & arpeggiator based on probability. A user can control the frequency of events for a drum and an arpeggiator"
Does AI Art Belong in the Physical, Digital, or Crypto World?
https://medium.com/@pindar.vanarman/does-ai-art-belong-in-the-physical-digital-or-crypto-world-3cb4fe5e01b0
Interesting piece on the merger of A.I, Art & Crypto. Question: Is "AI CryptoArt" the most energy intensive art-form ever invented? e.g. very energy hungry GPUs to generate images, perversely energy hungry crypto-nets to trade those images. cc @quasimondo @DrBeef_
Going back to practical questions: In times of (climate) crisis, Art & Design are tremendously powerful communication tools which can reach places politics simply can't. Dadaism or Bauhaus are nice examples. It's time for a global cultural wildfire for sanity.
I see artists as part of the vanguard of society and wonder if new, super energy/resource intensive art-forms are the right symbol for now. I see "EcoAIArt" not only a fun challenge, but as a moral imperative & survival tool
"Skatebot music for the skatebot culture" - by @dadabots:
https://theoutline.com/post/3567/this-skate-punk-album-was-created-by-artificial-inteliigence
"A neural network used NOFX’s music to create a ten-track album of frantic skate punk tunes, complete with high-speed drums, palm-muted guitars & sneering vocals"
My recent piece "Thoughts on the Generative AI Creative Economy: there will be blood" (https://samim.io/p/2018-04-19-find-it-comedic-how-professional-digital-creative-tools/) generated some discussion on reddit, with people asking "is this concern real or just doom & gloom? Are there concrete examples?" Read my response here:
Beyond doom and gloom, there is hope: The vision/opportunity I sense is phenomenal: Creative AI tools could help raise the global level of literacy, creativity and empathy, by dramatically shortening the time of thought to highly communicative (possibly multimodal) artefacts. Many moons ago I wrote this extensive piece on the sector, from a more hopeful, slightly utopian perspective: https://medium.com/@creativeai/creativeai-9d4b2346faf3
Yet the reality of creative industries today looks very different: Advertising runs the show (see Google etc) - which is really just a synonym for either "spam" or "social engineering" - both horrible for societies in times of climate change - and not conducive as objective functions for more creativity or education. In the sense of raw reach & economic impact, the advertising industry is arguably the most powerful "art form" of the 21st century. And so when you ask for "concrete example" of dystopian generative systems, we must look at developments in this area.
One of the influential developer of creative tools - Adobe - recently has doubled down on the intersection of """AI""" and """Creativity""", with their "Sensei" Initiative. Guess who they are targeting with their tools? Yes, Advertisers. In the sector of advertising, the quality VS quantity debate is very different: it is NOT about the values of art in the classical sense, or about storytelling or other humane things - it is about naked money. This is a clearly parameterized signal to feed to machines as loss/reward-function - and due to this fake clarity, such systems can grow like cancer.
Such economic success is precisely what drives humans to extend generative advertising logic to other creative fields. Repetitive generative muzak in the charts and endlessly boring superhero movie rehashes on the screen are a reality already today, and all using some form of "optimisation" algorithms. And so we see the rise of "creative" botnets - the rise of fake news and ever more fractaline simulacra's (see this post: https://samim.io/p/2018-04-23-the-solution-to-exploding-fake-news-and-spam-botnets-ca/)
I personally do not agree with the politics and dynamics of the visions outlined here. My writing is meant as a warning pointer in search space. We must strive towards more appealing outcomes, for humanities sanity and well-being in times of climate change might very well depend on it.
Autocomplete 3D Sculpting (SIGGRAPH 2018) - by Mengqi Peng, Jun Xing, and Li-Yi Wei. Project page: https://1iyiwei.github.io/a3s-sig18/ #Generative #ML
"A Universal Music Translation Network" - by Noam Mor et.al: https://arxiv.org/abs/1805.07848
ToonSynth: Example-Based Synthesis of Hand-Colored Cartoon Animations:
http://dcgi.fel.cvut.cz/home/sykorad/toonsynth.html
Abstract: We present a new example-based approach for synthesizing hand-colored cartoon animations. Our method produces results that preserve the specific visual appearance and stylized motion of manually authored animations without requiring artists to draw every frame from scratch. In our framework, the artist first stylizes a limited set of known source skeletal animations from which we extract a style-aware puppet that encodes the appearance and motion characteristics of the artwork. Given a new target skeletal motion, our method automatically transfers the style from the source examples to create a hand-colored target animation. Compared to previous work, our technique is the first to preserve both the detailed visual appearance and stylized motion of the original hand-drawn content. Our approach has numerous practical applications including traditional animation production and content creation for games.
"Google’s New Algorithm Creates Original Articles From Your Content":
https://www.searchenginejournal.com/google-article-algorithm/253565/ #Generative
"From Generative Models to Generative Agents" - talk by Koray Kavukcuoglu (@koraykv) from @DeepMindAI at ICLR2018. #ML #Generative
The Truth, Post-Truth & Nothing Like The Truth - A brilliant presentation by @erocdrahs, covering algoculture, machine-mediated-reality, AI, bots, deepfakes, and operation mindfuck.
A Trip to the Moon: Personalized Animated Movies for Self-reflection:
Vomit Comic Robot - "a robot that barfs out randomly generated comics on demand": https://imgur.com/a/hhrnQoC #Generative