Sometimes that’s OK - Art by Momo

CLAP: Contrastive Language-Audio Pretraining: Paper - Code & Model - Dataset
#Comment: Sometimes it's the simple things that bring joy to the heart: Training an ML model on a few million songs plus meta-data, produces a formidable "neural music search & recommendation engine". A very useful component for downstream applications.
“What we really need is a new breed of artist-computer scientist” - Michael Noll (1970)
Image: Graphics Generated by A. Michael Noll at Bell Labs in 1962 on a IBM 7094 with IBM 7151 Console.
Incredibly great news today. Major milestone passed 🥰🔥
"The only good system is a sound system"
Companies in the Generative AI space that do not have a well-planed strategy for creating a "clean dataset" free of copyright issues, are short-sighted. Investing in a best-effort approach now can unlock significant opportunities down the line.
Prediction: Neural Rendering will be THE topic across the games industry in 2024: generative AI pipelines that convert low quality (low FPS/poly/style) game graphics into near photorealistic ultra smooth graphics on the fly.
Illustration from a research project i published back in 2017, that explored generating music with ML guided by Musical Novelty Search. Fun time to revisit, as the tech has gotten dramatically better since.
Over the last hundred years, statisticians have uncovered a whole universe of statistical distributions and relationships between them.
Sounding The Secrets Of AudioLM - "Dive into the inner workings of Google AI’s language modeling approach to audio generation"
Prediction: "Dance-To-Music Generation" will become a big deal on social platforms and beyond.
(Image from: https://github.com/L-YeZhu/CDCD) - #Music #ML #Augmentation #Generative
We're approaching a critical juncture in human communication. In the next few years, artificial neural networks will play a crucial role in mediating the majority of our interactions.