tag > BCI
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BrainNet: A Multi-Person Brain-to-Brain Interface for Direct Collaboration Between Brains - The scaled up private version of this are truly wild.
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AI-powered neurotech developer Elemind emerges from stealth with backing from Bezos, Gates (more news, https://elemindtech.com ) - Is the public V2K rollout is upon us?
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Is computationally augmented Dhyana states induction ("Dhyanatronics") practical & desirable or illusory & oxymoronic?
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TikTok is working on using generative AI to create videos on-the-fly.
Based on your preferences, learned by their super addictive algorithms, they will generate videos for you, infinitely. they have the data, and they have the compute, but they're lacking talent (insider info from my sources). they plan to release a demo in Q3 24. source: trust me bro
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Prediction: By 2035, the majority of therapeutics will be administered to patients electronically instead of pharmacologically. Most strikingly, the potent effects of psychedelic drugs will be replicated in software that is wirelessly transmitted to the body.
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Soft Wireheading Music
The perception of music — its appeal to an individual in specific contexts and the emotions it evokes — has traditionally been highly subjective. Though recommender systems have provided some insights in recent years, understanding this domain largely remained elusive. However, with the rise of contemporary machine learning and BCI, modeling audience's perception and responses to media is rapidly increasing in precision. By integrating these affective models with generative music models in a dynamic feedback loop, we get a glimpse of a groundbreaking new form of media, that enable users to deliberately and precisely alter their mental states. Such "soft wireheading" techniques have expansive applications, ranging from entertainment and healthcare to education and defense.
But more importantly:
In an age where our senses are perpetually bombarded by external stimuli, it's worth remembering this insight from meditation: It's entirely possible to cultivate an inner state of profound tranquility and bliss at any moment, independent of any 'external' catalyst.
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Brain recordings capture musicality of speech — with help from Pink Floyd - Neuroscientists decode song from brain recordings, revealing areas dealing with rhythm and vocals
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Generative Bedtime Stories
A simple yet powerful app using Generative Voices + GPT + Apple Watch: "Bedtimes stories" where the style of the voice & story contents are continuously adapted based on biofeedback, to optimally put you to sleep. Such "Closed-Loop Feedback" tools will become very popular soon.
Illustration from research on "Closed-loop auditory stimulation"
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Fun things DARPA and the DoD have in store for us this year
WARDEN - to amplify the range and lethality of high-power microwave systems
Rapid Healing for Warfighter Injuries - leveraging artificial intelligence to predict, stimulate, and control physiological processes in complex tissues
NSIA - non-surgical machine interface technology to input multiple channels of information into neural tissue *currently in final testing/transition to implementation phase*
***AAI*** - facilitation of operator-machine interface, knowledge management and dissemination, and social context-informed AI forecasting, including focus on measuring and aggregating PRECONSCIOUS SIGNALS and how these can be used to determine what people believe to be true
Oversight - implementation of automated satellite-based programming to maintain custody (constant surveillance) of "targets" in contested environments, interfacing with IoT infrastructure to supplement satellite capability
Sema - For the use of AI/machine learning to identify "false information", its origin, and its intent
ASIST - development of computational agents (AI) that demonstrate human social intelligence which can be utilized with high trust/acceptance in complex environments
Human Social Systems - development of algorithms to conduct scalable social and behavioral science research, especially pertaining to environments under stress, for use in "stabilization, deterrence, grey zone, and influence operations"
SocialSim - simulation of information spread and evolution over multiple global social media platforms for use in US information campaign spread and development of realistic, synthetic social media for training and other purposes
ASED - "counter-social engineering bots" that act on behalf of users to mediate and aggregate communications and auto-identify attackers
Competing in Undergoverned Spaces - development of data aggregate/algorithmic models for predicting and influencing outcome in areas with minimal governance, both physical and conceptual (virtual)
INCAS - integration of language processing, social network analysis, psychographics, and behavioral science-based technologies into a unified automated digital tool designed to rapidly detect and understand messaging campaigns and analyze/distil potential counter-measures
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Bimodal Neuromodulation: Non-invasive stimulation device that deliver sound to the ears and electrical stimulation to the tongue or other body parts, for the treatment of diseases like tinnitus.
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In vitro neurons learn and exhibit sentience when embodied in a simulated game-world
- Improvements in performance or “learning” over time following closed-loop feedback
- Learning observed from both human and primary mouse cortical neurons
- Systems with stimulus but no feedback show no learning
- Dynamic changes observed in neural electrophysiological activity during embodiment
TL;DR: Remarkably, small numbers of explanted human and mouse cells show the ability to learn and respond to artificial sensory feedback enough to play a game of electronic Pong. Something that i highlighted in EP 2 of my docu LIFE on "Neurorobotics"
