Ctrl-labs CEO: "We’ll have neural interfaces in less than 5 years."
#Comment: Ctrl-labs CEO Thomas Reardon is the poster child snake oil salesmen, hence a good fit for facebook which recently acquired his startup. He is always perversely overselling the basic #BCI capabilities they aim to eventually productize - stuff that has been around for 25+ years and is progressing only gradually. While "move a cursor with your mind" is a neat party trick, it isn't all that useful from a #HCI perspective (we evolved to use eyes/hands over millions of years, a highly fine-tuned modality). And using BCI for more complex tasks ("general thought to action") is still very much in basic scientific research territory (and an ethical nightmare). Certainly, BCI makes #VR (fb's other complex long-term bet) look like child's play.
"What Would the Father of Cybernetics Think About A.I. Today? Looking back on Norbert Wiener’s seminal 1950 book, The Human Use of Human Beings": https://slate.com/technology/2019/02/norbert-wiener-cybernetics-human-use-artificial-intelligence.html
"The human use of human beings: Interdisciplinarity, transdisciplinarity and all that in biophysics and beyond": https://www.sciencedirect.com/science/article/abs/pii/S030146221730162X #HCI #Technology #Philosophy #ALife
"Homo Cyberneticus: The Era of Human-AI Integration" - position paper by Jun Rekimoto, University of Tokyo, Sony CSL: https://arxiv.org/pdf/1911.02637.pdf
#Comment: Generations of researchers feverishly chasing the dream of "merging" with inanimate matter (silicon etc.), eager to trade the living for the dead. From Golem and Frankenstein to Cybernetics and A.I: Necrophilia is the name of the game.
TED Nelson at the TED2 conference, 1990. Starting a TEDtalk with a big "fuck you!" to TED and MIT's Negroponte is grand style.
"I don't want artificial intelligence, i want people coming back to what was their heritage of intelligence" - Ted Nelson
DataToon: Drawing Dynamic Network Comics With Pen + Touch Interaction - by Nam Wook Kim et.al: https://datatoon.github.io/ Paper: http://www.namwkim.org/assets/files/publications/conference/datatoon-drawing-dynamic-network-comics-with-pen-+-touch-interaction/paper.pdf #HCI
Symbiotic Encounters: HCI and Sustainable Agriculture:
Symbiotic Encounters: HCI and Sustainable Agriculture:
Technology in a Post-Growth World: Lessons from the 1970s AT Movement - by J. M. Korhonen: https://jmkorhonen.net/2019/05/13/technology-in-a-post-growth-world-lessons-from-the-1970s-at-movement/ #Technology #Politics #HCI #FFHCI #Economics
DeepBehavior: A Deep Learning Toolbox for Automated Analysis of Animal and Human Behavior Imaging Data: https://www.frontiersin.org/articles/10.3389/fnsys.2019.00020/full
It’s time to pay attention to the $15 trillion business of growing old:
https://www.fastcompany.com/90341269/its-time-to-pay-attention-to-the-15-trillion-business-of-growing-old #HCI #Culture #Business
"Guidelines for Human-AI Interaction" - by Saleema Amershi et.al: https://www.microsoft.com/en-us/research/publication/guidelines-for-human-ai-interaction/ https://www.microsoft.com/en-us/research/uploads/prod/2019/03/AI_Guidelines_Poster_PrintQuality.pdf
Spreadsheet urbanism - How we locked ourselves in a box:
http://urbz.net/articles/spreadsheet-urbanism
"The bureaucracy that oversees urban plans hates nothing more than ambiguity - Space should be either be public or private, residential or commercial, open or closed. We live in the age of ‘spreadsheet urbanism’, the spatial expression of the merging of urban planning and real estate speculation."
"The two hardest problems in computer science are: (i) people, (ii), convincing computer scientists that the hardest problem in computer science is people, and, (iii) off by one errors." - Jeffrey P. Bigham
"Guidelines for Human-AI Interaction" (CHI 2019): https://www.microsoft.com/en-us/research/uploads/prod/2019/01/Guidelines-for-Human-AI-Interaction-camera-ready.pdf
Design Methods to Investigate User Experiences of Artificial Intelligence:
https://kth.diva-portal.org/smash/get/diva2:1193842/FULLTEXT01.pdf #HCI #ML #Design